Coaching a Team to Get Started
In those times when I have had more time to work with a team to get them started, I have used the following general outline and found it working. By working I mean, it has struck a good balance between effort invested and value delivered. Investing more time could make things even faster, but not proportionally. Investing less time would reduce value and impact disproportionately. You know.
The Plan for Team’s First Sprints
* Pre-game *
1) Kick-off meeting on first day, to get started (this is more
facilitation than training), including
- What are the things we don’t know? How critical are they to know before we start Sprint 1?
- How do we learn together?
2) High level conversations – concept, requirements, UX, design, architecture, technologies, …